Using 2k textures made in Substance painter, photoshop and Krita. Modelled in 3DS Max and Sculpted in Mudbox. I created a template for exporting out materials from Substance painter to the Divinity Engine.
Using 2k textures made in Substance painter, photoshop and Krita. Modelled in 3DS Max and Sculpted in Mudbox. I created a template for exporting out materials from Substance painter to the Divinity Engine.